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I'm using blender 2.8 and my simple scenario is: a plane and a cube mesh.

I want to move the cube on the plane without using the G command on the Z axis of the cube mesh, because doing freehand it's not perfect.

What's the best practice using blender tools?

Thanks

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    $\begingroup$ if you place your cube on the right Z location, then you can move it with shift Z so that it doesn't move anymore on the Z axis, you can also lock its location on the Z axis on the 3D view N panel, or even give it a Limit Location constraint... $\endgroup$ – moonboots Aug 13 '19 at 14:59
  • $\begingroup$ I have used the snap tool, and does what I needed. Thanks @moonboots for your help, I've learned that I can do the same thing in many different ways. $\endgroup$ – Massimiliano Marini Aug 14 '19 at 14:25
  • $\begingroup$ yes of course, snap tool as well ;) $\endgroup$ – moonboots Aug 14 '19 at 16:15
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Helpful tricks to use when moving/scaling/rotating an object: to move on two axes while scaling/moving/rotating press S/G/R then SHFT+(axis you don't want to transform on). This will allow you to move on, say both X+Y axes, but not the Z axis if you press G-SHFT+Z, or only scale on X and Z- S-SHFT+Y.

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