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Say you download a texture files from some website. Then, in blender, use those images in node editor to create a material.

​Or you just use existing nodes in Blender to create your own material.

How do you save that material to use it later in another project? I don't want to open up old projects, search for the materials and copy and paste its nodes it into my new projects. Is it possible to export those materials?

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Just save it as .blend and use the append function (Edit>append and select the materials)

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