I want to use all red pixels of my image texture as mask . I know how to do this in compositor but I dont know how to do this in shader editor. I saw someone doing it on twitter but I cant find that tweet now. Thank you.
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Sign up to join this communityI want to use all red pixels of my image texture as mask . I know how to do this in compositor but I dont know how to do this in shader editor. I saw someone doing it on twitter but I cant find that tweet now. Thank you.