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Is it possible to bake dupliverts into one mesh for the BGE? (I have a large ground landscape that I use as the parent to duplicate trees, and the BGE doesn't support most modifiers.)

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  • $\begingroup$ You can see some more info here.. $\endgroup$ – iKlsR Jun 28 '13 at 16:53
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You can turn all the duplivert objects into real objects by selecting the object with dupliverts and choosing Object> Apply> Make Duplicates Real from the menu in the 3D view, or Ctrl+Shift+A .

Then select all the individual objects and press Ctrl+J to make them a single object.

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