I've tried to import but I don't see the (.max) file as an option when importing. Is there another way to import the 3DMax model into Blender for rigging and animation?
6 Answers
.max
is the native internal format of 3DS Max, just like .blend
is Blender's native format. To get models into blender use an interchange format such as Obj, Collada or FBX.
If you only have the .max
file and no access to 3DS Max, then yes, there's no way to import it into blender, just like there's no way to import a .blend
file into Max, or a .max
file into Maya.
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$\begingroup$ They don't import each other?! They're both from Autodesk! $\endgroup$– Barbod MCommented Dec 29, 2021 at 14:35
I haven't tried this myself, but there's a script available for download at http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/3DS_MAX_Scene_Interchange that says it'll convert a .max
file into a .scn
file that Blender can use. The page has instructions on it.
Another thing you might try is just to use 3DS Max to export the .max
file into something that Blender can read, like .obj
(Wavefront) or .dxf
, and import it into Blender from there. Again, not sure how well it'll work, but it's worth a try.
You'll need a copy of the 3DS Max software for each of the above techniques. There's a 30-day trial version on Autodesk's web site, and they also offer a monthly subscription package (just in case you can't afford the permanent license for the full version).
This is an older question, but there don't seem to be any truly satisfactory answers yet. The suggestion to use 3DS Max to export to .obj
or .dxf
works fine if you have 3DS Max, but then it's pretty expensive.
A better solution is to convert the file using 3rd party software (which might not have been available in 2015 when this was last answered). A good one that I have found is Yobi 3D, though there are others. This particular one is actually some kind of 3D model repository site, but has a converter that supports converting from .3ds, .blend, .dae, .dwg, .dxf, .fbx, .ma, .max, .mb, .obj
to .obj .stl .fbx .glb
. This makes it pretty useful for a number of conversions, and it's totally free to use.
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12$\begingroup$ Yobi 3D has shut down this January. $\endgroup$– NulanoCommented Mar 22, 2019 at 20:18
I use max converter to OBJ using this site https://anyconv.com/max-to-obj-converter/
tried several times, for simple 3d model it should work, the conversion sometimes takes a while like 3 minutes or more
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$\begingroup$ Didn't work. This is what it returned paste.ofcode.org/WMrs6sGm64YKDVZ6YNN84f or i.imgur.com/x0uNdgj.png after trying this model: free3d.com/3d-model/space-marine-war-hammer-81079.html $\endgroup$– ArtfaithCommented Apr 3, 2021 at 5:23
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$\begingroup$ yes it's mostly not work. the best way is to open it in 3dsmax then re export to binary fbx or obj $\endgroup$ Commented Apr 4, 2021 at 14:03
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$\begingroup$ simple object is OK but complex max file it's not possible $\endgroup$ Commented May 22, 2021 at 8:59
I converted the .max first to .obj. Then I imported the .obj file into Blender.
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BMAX Converter addon. You require 3ds max too. Install plugins for both software. https://titus.gumroad.com/l/B2MAX