If I export an iclone character wearing a simple skirt as alembic and import it into blender can I then run a cloth simulation on the skirt with the legs and hips as colliders?
I tried it but it's been about an hour and only 50 frames have completed and I don't see any updating of the view.
I'm totally new to blender so I so I'm not sure what I'm doing or what to expect. I know this would crash when I tried it in Maya and I never did find out why. I believe when I imported the character I set the scale to 0.01.
I felt like I was pushing my luck by just running the simulation on a piece of clothing I imported in with the character but I don't know if that's the problem.