I just got a model from kitbash for free and I was wondering how to set up the texture that was in the zip file inside of the zip there was the.BLEND file and a texture folder, inside of there where the texture images and I was wondering how to apply the textures to the model, there are so many and it is confusing.

  • $\begingroup$ also, I found out that I can fix this by opening the image texture and reopening the texture, so can I do this automatically? becuse there are too many textures. $\endgroup$ – Fred Aug 8 at 14:23

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