i am having an issue where whilst I am painting (on a new layer, effecting Alpha) the stroke is very 'bumpy', and stutters. I have attached a video to demonstrate. I'm in Look Dev in the video, and are painting onto a 2048 x 2048 texture. Appreciate any help.

Video: https://youtu.be/a9LPmrlIxVA

Comp: AMD Ryzen 5 3600 cpu, RTX 2060 Super, 16gb Ram, SSD not HDD,

  • $\begingroup$ It may be due to lack of memory if your model is too complex or near a limit of vertices that allow the flow of calculations, you have tried a model with less polygons or less geometry ??? $\endgroup$ – user58715 Aug 8 '19 at 0:40
  • $\begingroup$ there is also the fact that he is calibrating his tool $\endgroup$ – user58715 Aug 8 '19 at 0:41
  • $\begingroup$ Sorry what do you mean by "calibrating his tool"? I have reverted back to 2.79, with the same model, and it seems to work better there... $\endgroup$ – Bronson Bradley Aug 8 '19 at 1:02
  • $\begingroup$ Check your stroke steps as well as the stroke sample size -steps can be like 1 or 3, and sampling up can smooth the stroke except then it will lag a bit as you go higher. Also look at your brush Falloff curve, see if using a different profile will help there as well. The Shift-S lazy brush also causes some lag for calculation when using high sample rate. $\endgroup$ – Craig D Jones Aug 8 '19 at 12:39

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