I made a character in Blender that is holding a Raygun.

The raygun currently has an animation from frame 0-5 where a light moves and blinks on and off. The Raygun animation is what I want to have loop forever while I make a walking animation for my character.

I know I could simply duplicate the frames for the Raygun animation throughout the whole walking animation, but is there a more efficient way?

Thank you for any help! PS: I'm using Blender 2.80 if that matters


In the graph view, add a cyclic modifier. That will repeat the animation indefinitely regardless of how many frames are in your final animation.

  • $\begingroup$ OO thanks so much it worked! $\endgroup$ – user3524252 Aug 7 '19 at 22:33

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