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The top image is how it imported in keyshot. The second image is my model in blender. I can add the blender file if that helps!

this is my obj import

Here it is In blender

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  • $\begingroup$ You have too complex, concave faces. Try to replace them with "Bridge Edge Loops" or "Grid Fill" $\endgroup$
    – FFeller
    Aug 6, 2019 at 16:35
  • $\begingroup$ We can make educated guesses, but perhaps it's better if you add the file. blend-exchange.giantcowfilms.com $\endgroup$
    – Robert Gützkow
    Aug 6, 2019 at 16:36
  • $\begingroup$ @rjg i added the .blend file. Didnt know how. Thank you. $\endgroup$
    – Karl Rico
    Aug 6, 2019 at 16:40
  • $\begingroup$ @FFeller i tried doing that, but it closed off that space, and i want it to be open. $\endgroup$
    – Karl Rico
    Aug 6, 2019 at 16:40
  • $\begingroup$ Your geometry contains several ngons and you have disconnected geometry. Try to create clean topology using only quads. $\endgroup$
    – Robert Gützkow
    Aug 6, 2019 at 16:52

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