I have several objects (see the attached picture) I want to merge, so that I finally get one uniformly mesh.
In the end I want to 3d print this object but the slicer software for the printer can´t handle these several loose objects. It preferes one single, clean mesh without non manifold edges.
I already tried using the Boolean modifier to join the objects but it ended in a mess with lots of non manifold edges.
Here a link to the .blend file i created.
Does someone have expierience with joining mulitiple objects into one single? Slowly I´m really annoyed from this problem and would be really pleased if someone could help me out with an solution for this.