On my Windows10-64bit laptop (IntelHd 3000 Gpu - Opengl3.1 support) ,I was initially not able to run Blender 2.8 beta(zip) , but could run it on using this Opengl32.dll file found here
But now with 2.8 final version the Opengl error resurfaces , also when used with the above mentioned "Opengl32.dll "file .(All Gpu drivers are up to date).
Also, tried using this command line option but the error persists-
.\blender.exe --debug -gpu
Any suggestion would be really help full.