Hi so I'm completely lost on why this is happening in my viewport render in cycles but the image comes out completely grey. I've tried about every setting I can find and through these posts Render result is completely blank?, Why does my object not show up? but nothing seems to fix it. The weird thing is that this only happens in the rendered viewport shading. Not in look dev or solid in cycles, nor in EEVEE. Any help would be appreciated.
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1$\begingroup$ Have you checked that you haven't paused viewport rendering? See blender.stackexchange.com/questions/146134/… $\endgroup$– Robert Gützkow ♦Aug 1, 2019 at 12:22
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$\begingroup$ @RobertGützkow This is not about the Rendered preview in the 3D Viewport, it's the render result from View > Viewport Render Image. $\endgroup$– Gordon BrinkmannFeb 18, 2022 at 6:49
2 Answers
I had the same problem and here is what I discovered: Under 'Properties > Output properties > Dimensions' I accidentally had the option 'Render region' checked. Once I unchecked this option, Cycles was back in bussiness. A simple solution but it can be very confusing if you don't know what's going on, since Eevee would render with this option checked. Hope some day this helps someone out there.
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$\begingroup$ The Viewport Render Image rendering doesn't use Cycles. $\endgroup$ Feb 18, 2022 at 6:59
If it's not the Render Region like Mark suggested, maybe your 3D Viewport is in Rendered preview mode? Viewport Render Image only renders the viewport as you see it when it's in Wireframe, Solid or Material Preview mode (when using the Cycles render engine).
//EDIT: Oh, you wrote it in the question you're in Rendered preview... yes, it is not supposed to render "real" renders, because it is supposed to do quick preview renders. From the manual: "Solid mode uses the render settings of Workbench; Material Preview mode uses the render settings of Eevee."
So, if you are using the Eevee render engine, it works in Rendered view, and if you are using the Cycles engine, it would be no quick preview anymore presumably.