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Is there any way to make inverted normals more visible like in 2.7 version.
I tried diferent 'Studio' setups and matcaps, they dont help much.
Surely i could check 'Backface culling' but I would prefer not to.
You could enable Face Orientation in the overlay pop-over.
You can also identify them using X Ray. That can be felt closer to 2.79 look.
And in object mode:
Required, but never shown