Is there any way to make inverted normals more visible like in 2.7 version. I tried diferent 'Studio' setups and matcaps, they dont help much. Surely i could check 'Backface culling' but I would prefer not to.
You could enable Face Orientation in the overlay pop-over.
I use an invisible front color by setting alpha to 0 and the back color to red, slightly visible with alpha 0.2.