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Is there any way to make inverted normals more visible like in 2.7 version. I tried diferent 'Studio' setups and matcaps, they dont help much. Surely i could check 'Backface culling' but I would prefer not to.

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You could enable Face Orientation in the overlay pop-over.

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  • $\begingroup$ thank you, not exactly what i was looking for but that something $\endgroup$ – Timur Nizamiev Aug 1 at 9:25
  • $\begingroup$ I know, the colors are over the top... I think this could be a good idea on how to improve it: blender.community/c/rightclickselect/Xqcbbc $\endgroup$ – Jackdaw Aug 1 at 9:34
  • $\begingroup$ yeah, good proposal $\endgroup$ – Timur Nizamiev Aug 1 at 9:38
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You can also identify them using X Ray. That can be felt closer to 2.79 look.

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And in object mode:

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