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I want to dissolve every vertex which does not connected with another vertex ( vertex which has no connection with any vertex ). How can i do that.

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  • $\begingroup$ You'll find some answers here: blender.stackexchange.com/questions/6188/… for example Select > Select All By Trait > Loose Geometry, or select one lonely vertex and shift G > Amount of Connecting Edges $\endgroup$ – moonboots Jul 30 '19 at 8:29
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In edit mode Select all of the geometry a. Choose Mesh > Clean Up > Delete Loose

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