I've modeled a alien coin, and I added some animation to it. The result has shown me that one side (The one it flips to) reflects light in a much nicer way way than the other side (The one it starts on). They both use an identical material. Why is this?

This is shown in the gif here:


Thanks in advance.


I believe it's your normals. Make sure all objects have their normals on the outside.


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