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im having a hard time understand how these nodes work. i DO have the material activate in BI and not cycles but it still comes out pink. furthermore the textures are only partly pink. using texture coordinates doenst help

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  • $\begingroup$ If you change the Red and Blue settings in the Mix Node does that change the Pink? What outcome did you want? $\endgroup$ – rob Jul 29 at 12:42
  • $\begingroup$ @rob im following this tutorial but using the node setup for an object (skydome) instead of the world background. changing the red and blue around did nothing $\endgroup$ – whydoiexistmate Jul 29 at 13:09
  • $\begingroup$ Have you tried unchecking "Invert Normal" in the Material Node? $\endgroup$ – Felix Keßler Jul 29 at 13:46
  • $\begingroup$ Check if shader has missing images in "Texture" tab. Pink is usually a sign of missing files $\endgroup$ – Serge L Jul 29 at 13:47
  • $\begingroup$ @SergeL yeah there is an issue with the texture it appears because when i change the default pink colour for both textures it responds. however i look at my setup and i dont see anything wrong? i.imgur.com/nXEhefw.png $\endgroup$ – whydoiexistmate Jul 29 at 14:25

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