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when we rotate edge, they keep the same size so the shape of the mesh change. is it possible to scale the edge to keep the same shape while rotating it ? enter image description hereenter image description here That's the result I want to get with the rotation enter image description here

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You can use "shear" which is part of the 2.8 new gyzmos:

enter image description here

Note that it works for more complex shapes, and you can do it in the direction you want:

enter image description here

For 2.79, you can use CtrlShiftAltS (yes only that), then choose X or Y axis to do nearly the same.

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