I've seen some posts like this one showing snakeskin procedural textures.
How is this possible? From what I've gleamed on reddit, a voronoi texture is used here? How would you morph that texture into a directional "scale" looking geometry?
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Sign up to join this communityI've seen some posts like this one showing snakeskin procedural textures.
How is this possible? From what I've gleamed on reddit, a voronoi texture is used here? How would you morph that texture into a directional "scale" looking geometry?