I must be missing something obvious. I am in the texture tab, set up the file paths to the image but I am not getting anything. Engine is Eevee, Viewport = layout, shading = rendered.

Here are the settings:

enter image description here

  • 1
    $\begingroup$ As you can see in the first menu of the properties panel, you're texturing a brush, not a material. $\endgroup$ – josh sanfelici Jul 27 '19 at 20:00
  • $\begingroup$ A workable solution can be found here. $\endgroup$ – vndep Jul 28 '19 at 12:37
  • $\begingroup$ A python version of this issue is here: blender.stackexchange.com/questions/146746/… $\endgroup$ – vndep Jul 29 '19 at 15:59

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