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Camera ortho doesn't show some roofs, although each building has a roof. Tried to flip normals, doesn't work. All the roofs are displayed in top ortho perspective Tried Clipping, doesn't work enter image description here

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    $\begingroup$ Have you checked the clipping of the camera? (clip start/end) in the camera's properties. I don't know if the clipping you talk about is the view clipping or the cam's one. $\endgroup$ – lemon Jul 27 at 13:15
  • $\begingroup$ Do you have an example file? I can only think of start camera clipping distance value too high or something related to materials. $\endgroup$ – Joel Gomes da Silva Jul 27 at 13:19
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    $\begingroup$ Default view clipping is 1km and default for cam is 100m $\endgroup$ – lemon Jul 27 at 13:21
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    $\begingroup$ You could have zipped it, but whatever... I'm downloading it to take a look what's going on. $\endgroup$ – Joel Gomes da Silva Jul 27 at 13:28
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    $\begingroup$ Move the camera up a bit (around z = 380 for instance), lower orthographic scale in the cam properties (around 900) and set end clipping around 1000. $\endgroup$ – lemon Jul 27 at 13:34
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The problem is mainly due to the camera Z position which is below top roofs (and so due to some limitation can't see them).

enter image description here

Move your camera up.

And adjust the following values:

enter image description here

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  • $\begingroup$ yes, thanks. i did exactly the same steps! but minimap from the HUD screen keeps displaying incorrect, you may check or show me the correct representation of the minimap :( $\endgroup$ – Artem Kuzmin Jul 27 at 13:50
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    $\begingroup$ @ArtemKuzmin All seem ok here. What is incorrect? $\endgroup$ – lemon Jul 27 at 13:52
  • $\begingroup$ sorry, i see it. the texture of my minimap is incorrect and was done from the old ortho camera image that didn't show the roofs! thanks $\endgroup$ – Artem Kuzmin Jul 27 at 13:54
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    $\begingroup$ If needed adjust the values of what is in green in the image above. $\endgroup$ – lemon Jul 27 at 13:55
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    $\begingroup$ @ArtemKuzmin You should ask another question as I'm not familiar at all with the game engine (as I presume this what you need to use for that). $\endgroup$ – lemon Jul 28 at 9:46

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