0
$\begingroup$

I keep running into a problem when dealing with some .stl files which are generated in binary format (There is no other option for the export setting on this digital 3D microscope). When I choose to import the binary file in Blender, it seems to run successfully but no surface is visible. I have tried to send geometry to origin in the instance that it's somewhere out of view, I have tried scaling it up and down to try and make it visible if it were importing really small, all to no avail. I finally found a script to convert binary to ascii format and repeated the importing steps and it was visible with no additional modifications/adjustments.

Basically, I'm wondering if there is a way to fit this importing problem as the ascii files get very large and converting them gets cumbersome in our workflow.

Thanks for the help!

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.