Ok so, I got this bone that I wanted to get rid of so I can start over with fresh new ones. The bones were once weighted with my legs mesh but then I deleted them.
So when ever I delete the bones my entire leg mesh just turns face down and move a little out of place.
Why is it doing this? it's kind of annoying.
Here's what I mean.
That's how it looks totally normal.
This is how it looks all wonky and crap..
I'd appreciate it if some gave me a hand. Idk if this is like some sort of bug, or what?