i work as an 3d artist with 3DS Max; and i thought to give Blender a try.
My problem started that Blender doesn't seem to have native import for IGS/IGES or other CAD files. I solved that by importing the object into 3DS Max and converting it into a OBJ file. (No big deal)
Trying to open the obj file is very slow and sometimes it seems Blender just gave up; but in the end it opens. File size is 1.53Gb and the model has around 15.858.388 triangles. As you can see the models i work with are quiet heavy.
But know i got my main problem; that's where my question is... When i try to work with the model; even isolating an object; Blender sometimes freezes for a few seconds.
Am i doing something wrong? Do i need to enable or disable some settings? Can it be the obj file i exported?
Because everything works fine with 3DS Max; and i want to have the same experience with Blender.
I use the same PC for both programms, so i don't think it's the problem. Intel Xeon v4 @ 2.20GHz NVIDIA GeForce GTX 1070 Ti (MSI) 32GB RAM