Another hole cutting question. I think what I really don't understand about modelling is the topology.

I created following body using cylinder and already cut one screw hole on one of the sides. But I'm not happy with the topology used as it created n-gons. mesh is smooth and I don't see any artefacts. I also need to cut two more holes this way. This is tedious and looking for better way to model this.

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finally, how do I go about something like this? cutting hole pattern, that is not even around axis.

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