I'm working on a cartoon character using eevee and I want to add freestyle to it. in 2.79 I used to render freestyle lines in a separate layer and since I only used cycles, I could just hide the mesh in one layer like this:
After this I would have a freestyle layer that I could composite however I want.
So the only way to make this work is going to cycles, render the freetyle layer, going back to eevee and rendering the surface layer, and this would be ok if I didn't want to render an animation.
I need to know some way to work around this and the reason why eevee doesn't have the "filter" tab in the View Layer.