I am trying to create a loop cut on the walls of a section of a house, however, it doesn't go all the way around. Ngons can't be the problem since I'm sure all faces are quads. However, it might be the orientation of the faces? Could it be the way I have a single-faced wall?

Blend file


Yes, it's the single-faced walls. You have some places where there are 3 planes sharing one edge. The loop tool can't create a loop past these places. You need to model those walls - the ones where you just have a single plane - like you've modelled most of them, as a U shape.

| improve this answer | |
  • $\begingroup$ I may miss something in your explanation but I'm not sure why you're talking about normals, you could create an edge loop through a series of faces with some flipped normals... Actually, as you pointed out, it's just that it can't create an edge loop through an edge that is shared by 3 or more faces. $\endgroup$ – moonboots Jul 15 '19 at 6:12
  • $\begingroup$ @moonboots OK, just tried what you said and you're right. I was assuming that flipped normals was the reason the tool didn't work on 3+ faces that share an edge, without realising it was just an assumption. Thanks for the correction. $\endgroup$ – Susan Jul 15 '19 at 7:27
  • $\begingroup$ yes so maybe edit your answer and just keep the real explanation ;) $\endgroup$ – moonboots Jul 15 '19 at 7:38
  • $\begingroup$ @moonboots OK, done. $\endgroup$ – Susan Jul 15 '19 at 8:33

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.