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Hello!

This is my very first post on this site, so please excuse me if something is not clear or the structure is bad.

Anyways, I am making a very detailed model of an engine, and I am having trouble with making this little niche or how to call it (highlighted - red color). As you can see in the picture, it's coming out of "top" part and smoothly joining the rounded tube.


enter image description here


Any ideas on how to make that? Your help would be so much appreciated!

Best regards, -T

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I would do it this way: Once you've created your sphere, create a mesh with an edge that follow the profile of your excrescence. Once in top view use the Knife Project tool to project the profile on the sphere surface. Now join and delete some vertices, extrude up, close the top, create the small hole, etc... Maybe use the Mirror modifier to duplicate the shape all around, or duplicate this part 3 times, rotate it and paste it all around with the Snap (Vertices mode) + Automatically Merge options activated, and at the end create somme additional edges to sharp the edges.

enter image description here

Addendum:

enter image description here

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  • $\begingroup$ The actual shape worked perfectly, but I am having trouble with smoothing it, the bottom edge looks so straight and hard, it's not looking like it's coming from the sphere smoothly, just like in the image I posted. $\endgroup$ – Teglik Jul 16 at 13:35
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    $\begingroup$ please share your file (fill the field with the URL of this page, then download): blend-exchange.giantcowfilms.com $\endgroup$ – moonboots Jul 16 at 13:38
  • $\begingroup$ <img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=6259" /> here you go, I have a lot of versions, each from each part of modelling, so if this is too far from being successfully fixed, I can give you earlier versions. $\endgroup$ – Teglik Jul 16 at 17:27
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    $\begingroup$ select the big circle face and delete it, it's not good to have this kind of topology, select all your mesh and W > Remove Doubles because it looks like you've made an extrusion and forgotten to move it, select the whole rim, extrude inwards a bit, then extrude again so that you have some concentric circles, add additional edge loops to sharp the edges $\endgroup$ – moonboots Jul 16 at 17:57
  • $\begingroup$ (take a look at my edit) $\endgroup$ – moonboots Jul 16 at 18:01

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