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I'm having problem with vertex rotating. Rotating/scalling around cursor works fine in object mode, but in edit mode Blender rotates verticies around origin point instead. Rotating aroung bounding box also works fine. What's the problem? Have I clicked something? I'm using 2.79b.

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Ok, I got this. The reason was the object scale different from 1. I've applied the scale, and rotation works properly again. Isn't this some kind of bug?

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