I want to see how the BVH import script in blender works.

I was thinking if i could print the values of the variables at different points in the code to the console then it would help me a lot.(just like the logs printed in Report Console in blender)

Will i have to build Blender everytime i make a change in the code ?

And what does build exactly mean ? (if it is not something similar to what the commands "gcc -o testOut test.c" does to a C file)

Any References, Documents, Links would help.


  • $\begingroup$ This should be asked in the Blender developer forum. Blender Stack Exchange is about using Blender, not building it. $\endgroup$ – metaphor_set Jul 13 '19 at 23:02
  • $\begingroup$ Sorry, didn't know that. $\endgroup$ – user695994 Jul 14 '19 at 19:51

No you don't.

The BVH import addon is a python script. You should be able to disable/enable the addon after you make changes so that blender reloads the scripts. At most you may need to restart blender.

  • $\begingroup$ Thank you. That really helped because the answer for the same question on developer forum was a yes. $\endgroup$ – user695994 Jul 18 '19 at 4:39

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