I'm facing a problem I'm currently not able to solve on my own. I created a sign with blender and wanted to texture it. As you can see in the following picture the brightness of the object within UV or edit mode is much lesser than within the preview of the image of the texture.
I tried to reproduce this problem on another project but without success. So obviously I did a mistake somewhere I can't find. May some of you guys know why my object is much darker than the brush looks like?