0
$\begingroup$

I'm trying to get round edges on my mesh but using inset extrude or subdivision and bevel don't seem to do the trick this is what i haveenter image description here

enter image description here

and this is what i want

$\endgroup$
3
  • 1
    $\begingroup$ You tried using crease when you did subdivision? $\endgroup$
    – RBlong2us
    Commented Jul 12, 2019 at 17:48
  • $\begingroup$ No, i will definitely try though $\endgroup$
    – Case-F
    Commented Jul 12, 2019 at 17:55
  • $\begingroup$ it works for smoothing out the mesh in general but i get horrible artifacts on the side of my mesh and it's not smoothing it in the way i want it to $\endgroup$
    – Case-F
    Commented Jul 12, 2019 at 17:59

2 Answers 2

1
$\begingroup$

enter image description here press smooth on left panel to get this:

add supporting loops (ctrl + r) to sharpen the edges (the effect will be visible when you will add the subdivision surface modifier) enter image description here selec the upper faces and press "i" to inset them (by doing this you add a supporting loop near the edge of your shape) enter image description here finnaly add the subdivision modifier and increase the number of subdivision in the view panel up to 2 (this modifier smooth the shape but the closer edges are, the sharper is the angle made by those edges) enter image description here the order of the operation (adding edges loop and adding subdivision surface) is not important

$\endgroup$
2
  • $\begingroup$ Thank you very much for all the detail i will try it:) $\endgroup$
    – Case-F
    Commented Jul 12, 2019 at 20:01
  • $\begingroup$ Thanks this helped alot $\endgroup$
    – Case-F
    Commented Jul 13, 2019 at 0:30
1
$\begingroup$

Your Mesh normals are reversed, press ctrl + N to fix them while all faces are selected. You can select the edges you want to bevel and ctrl + B them, or you can set a bevel modifier to work based on edge angle. If neither do the trick, try creasing and subdividing

$\endgroup$
2
  • $\begingroup$ Thank you ill try this:) $\endgroup$
    – Case-F
    Commented Jul 12, 2019 at 18:18
  • $\begingroup$ Clearing my normals seemed to do something however the bevel is still the same as before and i already tried creasing and subdividing $\endgroup$
    – Case-F
    Commented Jul 12, 2019 at 19:13

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .