I'm having issues with applying textures in blender. Having moved from Maya to blender it's a bit of a learning curve, but after going through tutorial after tutorial on UV Mapping and unwrapping something has definitely gone wrong. Material has been made. Texture has been assigned to the material. Gone into node view and everything is fine there. Textured Materials is turned on. Still my textures either show up as white or black. Please help me. Screenshot of workspace

Node view of texture to output


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