Trying to animate something in Blender and I thought I might try and give it water balloon physics. I don't know how to simulate these kinds of physics so I was wondering if anyone has any suggestions.
Do you want a physically accurate simulation ? Or just something that looks like a water ballon ?
If you want something that simulates the look of a water ballon I would suggest looking at soft body but If you want to go in depth, You would need to put a fluid simulation inside a soft body or a cloth simulation ( but you will need a pretty buffed up computer for that ).