I'm new to blender it's really amazing. I'm animating some mechanical engineering parts.
I want to create a small 2 finger gripper with a transform constraint so that when i move 1 object the other one follows.
Everything works fine if both objects do not have a parent, but if they have a parent it gets messed up. I want to add them to a parent because afterwards they need to follow the parent rot, trans, scale...
I've provided a small example gif to check.
Can anyone point me in the right direction how to achieve this ?