I’m trying to solve the problem detailed in

How can I make my cloth sim show tight folds?

but I’ve run into an issue where the hooks in my cloth are not holding it in place when my monkey head presses against it.

Ideally, it should be working similarly to this:

enter image description here

…but instead, I’m getting this behaviour… 0001-0080.mkv (13.4 KB) …where the cloth is torn from the pinned points and blows away from the pressing object.

Can anybody explain why the cloth is not pinning correctly? Absolutely baffled here.


Demonstration of Vertex Group: enter image description here

  • $\begingroup$ Pretty sure there is... Hmm. I'll add an image to the initial post to demonstrate that I have a Vertex Group set up... $\endgroup$ Jul 8, 2019 at 9:42
  • 1
    $\begingroup$ yes sorry my bad... oh ok so you solved it ;) $\endgroup$
    – moonboots
    Jul 8, 2019 at 9:50
  • $\begingroup$ Please use blend-exchange if you want to provide files for us to check. Random file sharing services won't keep them up long enough. $\endgroup$ Jul 8, 2019 at 13:54
  • $\begingroup$ @metaphor_set - Pasteall.org isn't considered good enough? It's by graphicall.org and the files would last 5 months. I'll definitely consider Blend Exchange in future, thank you. $\endgroup$ Jul 8, 2019 at 14:38
  • $\begingroup$ @cegaton - Yes, this is a duplicate of that question. $\endgroup$ Jul 8, 2019 at 14:39

1 Answer 1


While I had created Vertex Groups, I had failed to assign specific vertices to the groups. enter image description here


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