I'm a student and this is my first experience with blender so I'm not an expert. I'm facing a problem when I try to bake normals in tangent space.
It is one day that I'm trying the final step of the tutorial in which I open my uv map in the uv editor, select in bake options "selection to active", I select the high poly mesh, shif+select low poly mesh and I click bake again. I can see that blender do the bake but the result does not change in any way.
I found the tutorials on youtube typing "Hippo Blender". They are five and I followed everything. But between the video 4 and video 5, I put bones and two animation on my model (not done in the original tutorial). Then I started again with the last tutorial.
I'm using blender 2.79b in the tutorial it is used blender 2.6 I think. I try to read all the related topics in this forum but I'm not able to find a solution.
If someone can help me I can share the blender project
Thank you in advance
I edit the question after the answers adding some images of the current settings and the normals that I can see.