I can't figure out what is causing this I tried removing the materials for the objects as well as re-assigning new materials and flipping normals I don't know what is causing this issue for the model.

The head seems to be working like it should but the body doesn't turn white in textured mode or black in material mode. I'm using default blender render

gif of it

  • $\begingroup$ Select the stuck object and look at maximum draw type (object tab, in the display section). $\endgroup$ – lemon Jul 6 '19 at 11:34
  • $\begingroup$ Thank you so much! $\endgroup$ – GhostieSFM Jul 6 '19 at 11:50

Extending lemon's commented.

An object can be restricted to a lower display mode.

In 2.79 it is set in the Properties Panel in the Object tab under the Display section.

max draw type

The Maximum shading mode to display in the 3D View. This can be useful if you have a high-poly object that is slowing down performance.

In 2.8 the term is Display As.

2.8 term

| improve this answer | |

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.