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Is there a way I can change or modify my mouse cursor in the 3d view while my custom operator is running?

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    $\begingroup$ I've noticed that blender seems to use it's own crosshair cursor in edit mode (it doesn't look anything like the crosshair cursor in my cursor theme). $\endgroup$
    – gandalf3
    Jul 28, 2014 at 19:45

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A quick search for cursor yields Window.cursor_set

So i.e.

bpy.context.window.cursor_set("HAND")
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  • $\begingroup$ Thank you but is there a way I can create my own shape? $\endgroup$
    – Bert VdB
    Jul 28, 2014 at 19:41
  • $\begingroup$ It is not possible yet to use custom icons. I guess it is also not possible to use your own shapes except using bgl and set the cursor to "NONE". $\endgroup$ Jul 28, 2014 at 20:07

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