I'm having trouble with my character. It's made of several seperate objects and when it comes to rigging The automatic weights don't work, I get the error message that a weight solution couldn't be found for one or more bones. some parts move correctly, some bones move parts of the mesh they're not connected to, and some just don't move at all. Also Pose mode really really lags, not sure if that's related
I've removed doubles and loose verts, recalculated normals, I've also tried rigging the individual parts seperatly by selecting the bones that will effect that part of the mesh in pose mode and parenting But I'm yet to figure this out. My topology isn't great, I'm not sure if that could be the reason
I'm still a noob, any help would be greatly apreciated.
I'm using Blender 2.80