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I have no idea what the hell kind of problem this is, I've never seen it before once. For seemingly no reason whatsoever, in a nearly brand new file, I unwrapped my UV map, created a material and went to texture paint. Now all of a sudden, even though I set my brush to yellow, as well as the secondary color to make sure, it only draws the color black! Nope, don't waste this community's time telling me to check the blend mode, I tried all of them and the only two results are nothing or black.

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  • $\begingroup$ Screen shots are helpful when posting a problem - I cannot see if you have lights in your scene, etc. Can I suggest checking the normals of the mesh to make sure they aren't pointing inward? $\endgroup$ – Craig D Jones Jul 3 at 13:22

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