I am trying to create a brush that allows for seamless alpha textures that can be drawn curved. The result should be similar to what is found in this video.
This is what I am currently getting.
Does anyone have any ideas?
Thanks for your time!
Following the suggestion in the previous answers, I made the brush to work closing to the ZBrush.
I used a SculpDraw with a custom Texture and Rake activated.
Stroke Method to Space and set the space to 30%, in this case.
I tested in a double subdivided cube and I used a Multiresolution modifier with a value of 6.
Unfortunately, it does not work well on too close curves, but I think it's a good start.
Also, I'm providing a screenshot of my Blender setup.
Just in case, I'm using the 2.79b version.
This isn't currently possible in blender in the way that the video showing the curving stroke works in ZBrush - closest you can get is to set a texture brush as View Plane and set it to Rake, and fiddle with the stroke spacing - but it will not adaptively twist the projection of the brush texture as ZBrush does with the custom brush you show there. Blender does have the 'lazy mouse' setting in the stroke with Shift S, but that still doesn't solve the problem with the desired twist of the image as it is projected. Could be a very good proposal on the community pages on rightclickselect.com.