Is there a way to link Revit models into Blender with a live link?
For example, I'd like to edit materials in Blender, create a scene and add meshes to fill the scene; and inside Revit, if I need to edit some windows or walls, I'd like to be able to simple RELOAD the geometry from Revit back into Blender, without losing materials associated with geometries etc.
How can this be done?
Also, can Blender material replace Revit materials, based on the existing material?
Eg. All Revit Concrete is remapped with Blender PBR materials for concrete ? Is there a simple way for this?