Here is my problem, i am trying to recreate a handrawn painted texture, and for that i have to mix a crosshatch texture with a watercolour texture using ambient occlusion as the factor in the mix shader. but the crosshatch texture has a white background and looks odd against my watercolour texture. is there any way i could make my crosshatch texture transparent? i also have a transparent png of the crosshatch if that works better.
Thanks in advance.