I baked a normal map on this mesh, but now it reflects light in a weird way. the upper part turns dark!
Normal map
Wire frame
And nodes.
My intintions are to have the light bounce off the plain as if it were flat, like this ...
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this communityI baked a normal map on this mesh, but now it reflects light in a weird way. the upper part turns dark!
Normal map
Wire frame
And nodes.
My intintions are to have the light bounce off the plain as if it were flat, like this ...
don't know if this would fix it but you should have the "normal map" node between the image texture and bsdf diffuse nodes