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I wonder if it's possible to bake a bump map from my high poly mesh to my lowpoly one?

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Yes. With Blender Render, in Bake Mode, select Displacement. It's basically the same as bump.

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  • $\begingroup$ Hmm. Blender Internal renderer has long been depracated. Is there a way to do this in Blender 2.80? $\endgroup$ – unfa Jul 2 at 14:59

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