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Hope this is the right place to post this question I'm kinda new to Blender and I'm having fun with its sculpting tools BUT when I'm sculpting with Dyntopo and trying to do an undo (ctrl-z) its shows mt sculp as its "primitive" and only after I'm tuching with the brush on the model again it goes back to my sculpt. any help?

Hope that this gif explain it all

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  • $\begingroup$ Due to the circularness of your usefull animation it takes some time to grasp what is going on. I suspect this to be a bug. For anyone else looking: The animation demonstrates 1. adding material, 2. undo (the object becomes a UV-Sphere) 3. small click to add material (the objects reverts to the original) $\endgroup$ – miceterminator Jun 20 at 12:32

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