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I have some reference meshes in some scenes, That are holding the shape for what I'm molding. The issue though is I keep accidentally selecting them, and it is driving me crazy :), So how can I stop these objects from being selected.

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Select the object in the outliner and click the white arrow

Note that they can still be selected from the outliner, but view-port operations will ignore them.

restrict view port selection

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  • $\begingroup$ Now, how can I have parent objects selected if the user tries to select a child object? $\endgroup$ – Anders Lindén Feb 26 '17 at 0:59

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