I have scene with hundreds of objects. I used texture atlas addon to edit all of them once and this created new uvmap in each of the objects called "TextureAtlas". How do you remove the old "UVMap" uvmap from all the objects? I found this script here: How to find and delete extra UV layers on many objects? But the scripts fail with "Python script fail, look in the console for now..." where it says: "AttributeError: 'bpy_prop_collection' object has no attribute 'remove'"
So the code is broken but I don't have slightest clue what to do.
nvm. I found that the addon has a button to remove other UVs.